Frog Character

  • This was a school project focused on sculpting a character, for which I created a frog. The model was sculpted, rigged, and rendered in Blender, with textures created in Substance Painter. The animation was part of a separate school project where we were given creative freedom to choose our own concept, and I decided to develop an animation using the same frog character.

    • Blender

    • Mixamo

    • Photoshop

    • Substance Painter

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